Mortal Kombat: Deception
Platforms: PS2, XBOX
Publisher: Midway
Developer: Midway
Genre: Fighting
Released: Oct. 4, 2004
My time on project: Jun. 2004 to Oct. 2004

Overview:
I spent ALOT of money in the arcade playing Mortal Kombat 1 & 2 growing up. It was a real pleasure to work with some of the original developers of the game that I needed to memorize all the moves to when I was a teenager. The game was in development along side of Ballers and Slugfest and was pretty solid when I was added to the team. The game was loaded up with many goodies that all the fans of the series would be sure to love. The traditional versus game, a single player story mode with RPG elements, a puzzle mini-game, and a chess mini-game. The game was missing one thing that no other Mortal Kombat game had ever had... an online multiplayer mode. Now you could 'put your quarter down' and challenge people over XBOX Live or the Playstation GameSpy network. It was definitely a big selling point for the game. Next time you boot up this game check out the OL koffin in the krypt!

Responsibilities:
  • Multiplayer user interface
  • Matchmaking (XBOX Live)
  • Friend requests (XBOX Live)
  • Game invites (XBOX Live)
  • Voice chat (XBOX Live)
  • Voice messaging (XBOX Live)
  • Microsoft TCR compliance (XBOX Live)

Movies: